The guide
The step, tip and next objective stay together in the compact panel.

CLASSIC ERA / HARDCORE
Your next step. The right preparation.
And room to enjoy Azeroth.
Cautious Alliance 1–20 · Testing in progress.
4 races · 20 Era combinations · In-game testing continues.

A guide with a light touch.The panel fades when you choose.
FR · EN · ESThe same companion, in your language.
Free engine and 1–20 guide.Available on CurseForge.
YOUR INTERFACE, YOUR SPACE
A solid or subtle backdrop. Choose Comfort or Subtle and make room for Azeroth.



Presentation composition: scenery from the creator’s Northshire session, Beta 0.28 interface rendered outside the game. Example values.
01 / THE EXPERIENCE
Timely advice in a familiar space. Explore the tools already in the prototype, while keeping your eyes on the adventure.

Clear instructions, known waypoints and useful preparation. The panel adapts to the text and keeps its controls within reach.
The three Cautious Alliance routes are being tested. A waypoint marks a location, not a guaranteed safe path.
Combat and collection use objectives from your quest log. Accepting a quest, taking a detour or resuming should keep you on track.
Completion comes from the game. Skipping a branch remains an explicit, reversible choice.
Equipment estimates and vendor value give you two ways to assess rewards. Useful items stay protected in bag advice.
The estimate does not promise a damage increase. Choosing between multiple rewards remains manual.
Recommended spells, required levels and prices from the trainer you have open: plan your training while keeping money in reserve.
Eight classes supported, including hunter and druid. In-game prices take priority; no automatic purchases.
Health, mana, durability, free slots and useful supplies: a check before preparation steps or whenever you ask. An optional vendor detour then returns to the guide.
An out-of-combat rest button and supplies purchased on click. Automatic repairs are optional and off by default; your spell training budget is preserved.
XP gained, time estimates and local history. The journal opens when you ask, can be minimized and closes on entering combat by default.
Eight tabs use your character’s data. The copyable report window can be moved and returns you to the same journal tab.
Since 0.23, a seven-tab window brings the options together. Adjust background transparency, panel opacity and window sizes separately; the panel becomes clear again on hover.
Window from version 0.28 Beta, rendered outside the game. Your personal settings are preserved; the display still needs testing in the client.
French, English and Spanish text, with official names for 349 quests and 513 reference NPCs. Quests are still tracked by their IDs, with English as a fallback when needed.
The preview shown here is in English. The website is available in French, English and Spanish.Preview 0.28.0 Beta · Rendered outside the game from this addon version. The values shown are examples.
IN THE REAL GAME
A session from the creator in Northshire. Explore the markers on the screenshot to see where each element belongs.

Actual screenshot supplied by Gadash · 22 October 2026 · French game client · © Blizzard Entertainment. The addon version is not shown in the screenshot.
The step, tip and next objective stay together in the compact panel.
A direction and distance to the next waypoint. Movement remains entirely manual.
Guides, your session, route and preparations are gathered in a tabbed window.
The BalisoXP icon gives you access to the guide, journal and settings from the minimap.
Enlarge the screenshot ↗The guide and journal during a real session in Northshire.
Enlarge the screenshot ↗The background setting reveals the world without fading the guide’s text.
Enlarge the screenshot ↗Route choices and resynchronisation are gathered in their own tab.
Enlarge the screenshot ↗At the vendor, BalisoXP adds an estimated gain to the tooltip. This score is not a guarantee of damage.
PROFESSIONS / SINCE 0.23
Copper
Tin
Herbs
Firewood117 selected locations and 970 Alliance gathering areas for levels 1–25, filtered by profession and skill. Your own gathering adds to a local, account-wide memory. Tooltips show the resource and distance; WoW’s built-in tracking is still needed to find resources currently present.
02 / THE ROUTES
Four Alliance races. Three regional routes and class-specific quests. The content is written and cross-checked; the 0.28 fixes still need in-game testing.
YOUR FIRST HORIZON
Classic Era · Cautious 1–20 route · Beta 0.28
Warrior · Defensive Stance, then Haggard’s Badge.
Paladin · Resurrection quest chain. The level 20+ paladin trial remains a separate detour.
Rogue · SI:7, lockboxes and lockpicking. Poisons and dangerous passages keep their warnings.
Priest · Priest introduction and Human racial spells.
Mage · Mirror Lake, class robe and lockboxes.
Warlock · Imp and Voidwalker. The level 20+ Succubus remains a separate detour.
Warrior · Vejrek and the prerequisites for Defensive Stance.
Paladin · Dwarf Paladin resurrection quest chain.
Hunter · Three taming trials and a final visit: killing the animal does not complete the taming objective.
Rogue · Hulfdan, Onin, then lockpicking and poisons when their prerequisites are met.
Priest · Healing and the Dwarf Priest racial spell.
Warrior · Vejrek and the prerequisites for Defensive Stance.
Rogue · Hulfdan, Onin, then lockpicking and poisons when their prerequisites are met.
Mage · Bink and the Manaweave Robe.
Warlock · Imp and Voidwalker, with an introduction specific to the Gnome starting area.
Warrior · Vorlus and the Elunite quest chain.
Hunter · The Night Elf taming quest chain, separate from the Dwarf route.
Rogue · Syurna, Sethir, then lockpicking and poisons when their prerequisites are met.
Priest · Healing and the Night Elf Priest racial spell.
Druid · Bear Form, poison cure and Aquatic Form. Dangerous journeys remain marked.
The Human Warrior reached level 16; a new playthrough is starting. The Human Paladin has passed level 10. Full 1–20 validation and other starting areas remain in progress.
View all coverage and its limits →Classic Era & Hardcore first. These routes do not establish Forever compatibility. Group quests, dungeons and dangerous journeys remain separate from the Cautious main route.
RECRUITMENT OPEN
Play the Alliance starts: four races and all twenty Era combinations await real gameplay tests. Each session you send helps improve a route.
SINCE 0.27 · AVAILABLE
A quest turn-in just a few steps away? Your guide points it out on the way, while keeping your route in view.

Your current step stays in place. Choose the detour, then continue your route.
A green tip adds useful context, such as a reminder about nearby allied guards.
On the way points out a nearby quest turn-in or a route quest you can pick up, once per opportunity.
0.28.0 Beta is available on CurseForge. Gadash and his team are testing 0.29.2 internally before publishing it.
EVERYDAY GUIDANCE

Buy supplies at the merchant with a click, rest out of combat and keep your training reserve.

Spell and ability advice. 0.27 adds a level 10 talent step: a suggested plan, next rank and weapon advice.

Choose a point on your map for the next stop. You remain in full control of movement.
THE DEVELOPMENT JOURNAL
Three recent project milestones. Open one to see the change and its validation status.
This version’s visual cues
Keep / bankInternal hotfix prepared after gray items were correctly marked for sale but remained in bags when opening a vendor.
Internal hotfix · 0.29.2Internal hotfix prepared after gray items were correctly marked for sale but remained in bags when opening a vendor.
922 simulated engine scenarios, including 72 new FR/EN/ES cases. The creator confirmed automatic gray-item selling in game on 0.29.2; other playtests remain ongoing. Includes the 0.29.1 fixes. Public download: 0.28.0 Beta.
Hotfix prepared after reports from the level 8 Paladin and a recreated Warrior sharing the previous character’s name.
Internal hotfix · 0.29.1Hotfix prepared after reports from the level 8 Paladin and a recreated Warrior sharing the previous character’s name.
850 simulated scenarios passed. The creator confirms in game that the Paladin is unblocked and the recreated Warrior starts correctly; the other hotfix playtests remain to be completed. The public download remains 0.28.0 Beta.
This version’s visual cues
French flag
English flag
Spanish flag
Drag grip
Class quest
Elite frame
Rare frameA first local Human quest planner, Hardcore builds and feedback from four sessions.
Internal testing by Gadash · 0.29.0Preview of the version Gadash is testing before publication: adaptive Human routing, Hardcore builds and field feedback.
794 simulated scenarios. Gadash is currently testing this version in game; the public download remains 0.28.0 Beta. Other starting areas, native model behaviour and addon interactions still need playtesting.
04 / WHAT’S NEXT
40 tracked ideas: 14 included within their stated scope, 21 partial and 5 planned. Each card explains its current scope; features added since 0.24 also appear in the changelog. In-game testing continues.
No ideas match this search.
Recognize the NPCs and enemies for the current step.
This tool exists in the Beta version. In-game testing continues.
A FEW WAYPOINTS
Testing moves the guide forward. Here is what you can expect today.
BalisoXP 0.27.0 Beta is available on CurseForge for Classic Era / Hardcore 1.15.9, publication verified on 24 October 2026. The install button opens this official file. The creator is testing 0.28.0 internally.
Four Alliance races: human, dwarf, gnome and night elf. Three regional 1–20 routes and 28 class modules support the 20 Era combinations in version 0.27 Beta. The sessions received were played on humans; the other starts still need gameplay testing. The pace of the night elf 14–20 route and some milestones need more work. Horde, Fast and dungeon routes remain to be built.
Classic Era and Hardcore come first. Other Classic clients, including Forever, need their own adaptation and testing. Retail comes later. Intended compatibility does not mean a tested version is already available.
The engine and 1–20 guide remain free. Additional one-time-purchase editions are being considered for later. They are not on sale: no payments, subscriptions or preorders are offered here.
You keep control of your character. BalisoXP uses public client APIs and automates neither movement nor combat. Eligible guide quests can be accepted and turned in after you interact with the NPC; Shift suspends automation. Payments and multiple-choice decisions remain manual.
The prototype is designed to coexist with Questie and several bag managers. Real gameplay tests are still needed for each client and version. Local diagnostics help identify the situation without promising universal compatibility.
The journal, combat memory and gathering memory stay local to your account. Enabled announcements go to your chosen channel; Beacon exchanges version, chapter and shared quests with other users through addon messages. These features are configured under Group and players. Reports are shared voluntarily outside the game. This website has no accounts, automatic-submission form or hidden analytics.

BUILDING THE ROUTE, TOGETHER
The engine and Alliance 1–20 guide are free.
Install BalisoXP or help us test the next routes.
NOW · In progress
Target · Current priority
Finish and playtest the routes for every Alliance race and class.
Resolve missing content and qualify progression, class quests, trainers and danger advice through real sessions.
A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.
NEXT · Planned
Target · During November
Start Horde 1–20 after Alliance 1–20 is complete.
Build, cross-check and playtest all Horde races and classes before calling coverage complete.
A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.
V1.0.0 · Planned
Target · Mid-November target
Alliance and Horde 1–20 completed: the milestone that defines the release.
Both factions complete, with the main routes and race/class combinations checked in game.
A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.
V1.1.0 · Planned
Target · November target
Bring the entire approved catalogue to completion, prioritising partially delivered ideas.
All 40 objectives implemented and verified within their defined scope.
Revisit the 40 ideas →A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.
V1.1.1 · Planned
Target · November / December target
Compatibility objective for WoW Forever, levels 1–20, every race and class.
Qualify the client, APIs, route differences and race/class combinations through dedicated tests.
A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.
20 → 60 · Planned
Target · Before Christmas · ambition
Progression in successive stages, with a target of at least one major content update each week.
Write, cross-check and playtest each bracket before releasing the next. The final 59–60 patch offers alternative paths: mob farming or cautious quests.
At least one progression update per week is the intended cadence. There are nine stages: finishing before Christmas is an ambition, and the sequence may extend beyond it if testing takes longer.
Levels 1–20 remain free. Premium 20–60 content is planned; it is not on sale here.
A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.
2027 · Planned
Target · 2027 horizon
Bring BalisoXP to WoW Retail after the Classic, Hardcore and Forever milestones.
A separate development phase; content and release dates will be defined later.
A development roadmap, not a fixed release schedule. Each milestone depends on the previous one and on in-game testing.