# BalisoXP 0.25.0

Private version dated 22 October 2026, built on 0.24.0 using session 00011 (level 13 human paladin, death in Stonesplinter Valley) and a full audit of the three Alliance 1–20 routes. Everything still needs testing in WoW.

## Alliance routes

- **Eight Darkshore quests were accepted but never turned in** (humans, dwarves and gnomes): Relics of the Highborne, For Love Eternal, crystal fragments and five southern beached creatures. They are now turned in at Auberdine before leaving, restoring around 6,000 XP before Redridge.
- **Class trainers**: dwarves and gnomes visit their Kharanos trainer at levels 8 and 10 (previously, there were no visits between 6 and 13). Dwarf hunters have trainers in Stormwind and Ironforge at levels 12, 16, 18 and 20. Night elves visit Dolanaar at levels 8 and 10, all their trainers in Darnassus before leaving Teldrassil, then return to Darnassus at level 16 (Darkshore has no class trainers).
- **Night elves**: thirteen Darkshore quests already written for the human route (Buzzbox, shipwrecks and beached creatures), plus six new quests (strange fruit and frond, Mist, sprouted fronds, the absent-minded prospector and Volcor’s quiet escape). Darkshore now starts at level 11 instead of 12. Simulated quest XP for this route rises from approximately 47,000 to 62,000.
- **Stonesplinter Valley**: the text reports the session measurements (4 of 11 fights involved 3 to 6 troggs, especially in the south) and uses a caution alert.

## New assistance

- **Character welcome**: on the first login, or when saved progress is well behind, a window offers “Resume from where I am” (position inferred from completed quests, the quest log and level; unfinished steps are skipped and can be restored), “Restart the route” or “Later”. Also available through `/baliso recaler` and Settings > Route.
- **“Sell junk” button** at merchants, with its own icon and counter. One click sells unprotected grey items; quest items, guide items, personal reserves and better or uncertain equipment are kept.
- **Trainers with no essential spell left**: a trainer step completes automatically, with a message, when every recommended spell up to your level is already known.
- **Reinforcement areas**: BalisoXP remembers where your fights attracted several enemies and warns you once when you return. Journal > Danger lists them.
- **Escape route from three enemies**: the red arrow appears when three enemies are hitting you, even at full health.
- **Combat memory by class**: still shared across all your characters; a mage first sees their own figures, otherwise figures from other characters, clearly labelled. Resetting the guide does not erase this memory.
- **Honest respawn markers**: without measurements, the marker stays pale and the tooltip says “default value, not measured”. A new measurement uses the spawn time read from the creature’s identifier, checked against the time you defeated it.

## Verification

727 Lua 5.1 engine scenarios passed, including 13 new ones; the 1–20 data check passed. Simulations only.

---

# BalisoXP 0.24.0

Private version dated 22 October 2026. Six new aids for survival and progression, and a shorter final level milestone. Everything still needs testing in WoW.

## Survival

- **Combat memory**: for each enemy type, BalisoXP remembers what happened when you fought it alone (average and worst health loss, duration, reinforcements and poison). The enemy tooltip shows this in green, orange or red. If your remaining health is too low compared with the usual loss, a “Before engaging” reminder appears when you target it.
- **Escape route**: in combat, below your chosen threshold (35% by default, adjustable from 20 to 60%), a red arrow points to the nearest guarded refuge (mountaineers, sentinels or guards), or otherwise back along the path you recently travelled out of combat.
- **Hardcore deaths in your zone**: native death announcements are read; only deaths in your zone and within ±3 levels are reported, with the killer when recognised. A step targeting the same enemy receives an alert, and Journal > Danger lists recent deaths. No player names are saved.

## Progression

- **Quest log**: the Classic log is limited to 20 quests. BalisoXP predicts space needed for upcoming route quests, warns before the log fills and suggests quests to abandon (grey, outside the route or in a skipped branch). A button opens the log on that quest; abandoning remains your action. A completed off-route quest that can be turned in nearby is highlighted.
- **Route ghost**: every step is timed in played time and compared with the best run by another of your characters on the same route (“ghost −2:10” beneath progress). Chapter completion shows your time, record and a table in Journal > Session. Only class and race describe a run.
- **Respawns**: each defeated enemy leaves a minimap marker, grey, then orange, then red according to estimated respawn time (5 minutes, adjusted after three observed respawns at the same location). Hover for elapsed time and estimated return.
- **Clear level milestones**: an “Reach level” step shows remaining XP, the estimated number of enemies (including rested XP) and a duration based on your own fights when available.

## Route

- Redridge: “Selling Fish”, involving murlocs on the lake’s eastern shore, turned in at the Lakeshire docks. The final milestone drops from approximately 81 to 54 enemies in simulation.

## Settings

New options: Advice (combat memory, escape route and its threshold, Hardcore deaths), Quests (quest log), Map and arrow (respawns), Route (ghost). `/baliso questlog`.

## Verification

714 Lua 5.1 engine scenarios passed, including 17 new ones; the 1–20 data check passed. Simulations only.

---

# BalisoXP 0.23.0

Private version dated 21 October 2026, built on 0.22.1 using sessions 00007 to 00010 (human paladin, levels 11 → 13). Everything still needs testing in WoW.

## New Settings window

- The Settings icon opens a proper window, like the journal, with seven tabs: Panel, Map and arrow, Quests, Advice, Bags and merchants, Route, Group and players. Every option has a short explanation.
- All settings are collected here, including those previously available only through commands: mode, pace, solo, dungeons, training reserve, minimap button and preparation.
- **Transparency**: a “Background transparency” slider from 0 to 100% (text and buttons stay clear), and “Whole-panel opacity” from 20 to 100%, becoming clear again on mouseover. Panel, journal, arrow and window sizes are adjustable with sliders.
- Fixed: Settings rows stayed blank until the interface size changed. Text is rewritten every time the window opens, and theme fonts load at login.
- `/baliso settings` (or `/baliso reglages`), `/baliso settings social` to open a specific tab; Shift-click the minimap button.

## Feedback from sessions 00007 to 00010

- Monty, on the Ironforge tram platform: rat-catching added, followed by delivering the crate to Nipsy on the next tram journey (humans).
- Item button: a usable quest item (Monty’s flute, Tharnariun’s trap, vials…) appears beside the Hearthstone once it is in your bags and usable. Covers 218 quests.
- Flight masters and weapon masters: talking to them completes the step, without “Continue”.
- Thelsamar: arrival is at the flight master, removing a 30-metre backtrack.
- “Step blocked: solo mode is enabled”: a group-only step is now postponed automatically in solo mode, with a message, without blocking the route. It returns when “I play alone” is disabled. A quest already accepted is never postponed.
- Bingles (2038) becomes available solo again, with caution. The Silver Stream Mine (307) is offered solo to paladins, warlocks and hunters from level 13; other classes are directed to a group.
- Equipment comparison fixed: weapon DPS is weighted as 14 attack power. A one-handed mace no longer outranks a clearly better two-handed axe.
- Thelsamar Blood Sausages: a displayed hunting area has a radius of at least 25 yards, never just a point.
- Minimap mouseover: each marker shows its step or the vein/herb name, and distance.
- Missing ore: 970 gathering sectors for Alliance level 1–25 zones (clusters of veins and herbs, with their radius), in addition to 117 selected locations. Each vein or herb you gather is remembered account-wide at precise coordinates. Reminder when Mining is learned without a mining pick.

## Content

- Darkshore: “Deep Ocean, Vast Sea”, two chests in the shipwrecks north of Auberdine, along the thresher route.
- Capitals: new Auction House section under Preparation — bag materials unused by your professions (to sell), materials to keep, listing advice and guided detours to the auctioneer or bank (`/baliso hdv`, `/baliso banque`).
- Dwarves and gnomes: no more turn-in of Elmore’s Delivery (a human quest), or return using a Hearthstone bound in Goldshire; the Loch Modan return uses the flight and tram.

## Beacon: see who uses BalisoXP

- Hovering over or targeting a player of your faction sends an invisible query (addon message). If they use BalisoXP, their tooltip shows the beacon, their version and chapter.
- A discreet line notifies you the first time you meet another Beacon user.
- Hardcore: if that player has a quest you postponed for lack of a group, BalisoXP highlights it so you can suggest grouping.
- In a group: the journal shows members using BalisoXP, their chapter and shared quests. Equipped guild members are counted.
- `/baliso salut`: your character performs the native greeting emote at the target, with a visible wink on their side if they use BalisoXP.
- No names saved, no replies in combat and rate limiting. Each part can be configured in Group and players.

## Verification

697 Lua 5.1 engine scenarios passed, including 24 new ones; the 1–20 data check passed. Simulations only.

---

# BalisoXP 0.22.1

Private hotfix dated 21 October 2026: restoring startup in 0.22.

- Removed registration for `NEW_TAXI_PATH`, an event unknown to the Classic client. This error interrupted loading before windows and commands were created.
- First discovery of a flight path is recognised through `UI_INFO_MESSAGE` and the localised native `ERR_NEWTAXIPATH` message. Opening the flight map is still recognised; location and NPC checks remain. Other messages complete nothing, and two successive signals do not advance twice.
- Simulations now reject unqualified events in the Classic subset used by the engine. Four scenarios added: startup and commands, rejection of an unknown event, unrelated message/missing translation and duplicate flight signals.
- 673 Lua 5.1 engine scenarios passed, including the four new ones; archives checked. The 0.22.0 fault was reproduced. The creator then confirmed normal operation had returned; subsequent sessions used 0.22.1.

---

# BalisoXP 0.22.0

Historical release: this version had a Classic startup fault. Fixed in 0.22.1; do not install 0.22.0 anymore.

Private update dated 20 October 2026. Three sessions played in 0.21 guided this batch; the changes below still need testing in WoW.

## Awareness and progression

- Poison actually present: persistent alert after leaving combat, even without a target; one-off chat message. Critical combat health and recovery before a new hunt below 80%. No healing, item, combat or movement triggered automatically.
- Precautions by observed enemy, independent of the current step: Tunnel Rat Foragers and Scouts, Princess, troggs and murlocs. Expanded danger sheet and tooltips.
- Level 12 milestone moved before the first Loch Modan hunt; extra progression on isolated boars. Spiders: roadside marker and two manual Plan B alternatives. Safety still depends on terrain, nearby enemies and preparation.
- Quest 307’s mine and Bingles’ tools (2038) reserved for groups on the route. Looting Rolf’s body also postponed in solo mode; Princess postponed for solo warriors. Use “Skip” to exclude a branch without abandoning the native quest; turn-ins already possible remain available.
- An old under-level character is moved back to the relocated milestone only once. Quests, counters, skipped branches and explicit choices are preserved.

## Session corrections

- Thomas: choose the exact title in Classic’s multiple-quest dialogue when the ID is missing; check the real ID before acceptance. No choice made for an ambiguous title.
- Return to Thomas avoided when his useful tasks are complete or postponed.
- Ironforge: leaving is confirmed on the Dun Morogh map. Flight masters: native opening and first discovery recognised, checking the location and available NPC.
- Kadrell: a search marker advances along his known patrol. No remote NPC location detection.
- A unit useful for another active quest can be highlighted on its nameplate or with a native marker, according to existing settings and restrictions.
- Reminder: the human paladin resurrection chain starts at level 12. Class modules keep separate progress.

## Gathering and readability

- 117 selected locations across seven Alliance zones: copper, tin, Silverleaf, Peacebloom, Earthroot, Mageroyal, Briarthorn and Bruiseweed. At most six nearby places, filtered by learned professions and skill.
- Four original icons: copper, tin, herbs and bundles. Eighteen bundle locations displayed separately, without coarse grouping of neighbouring points.
- These points are known locations, not detected resources. Enable WoW’s native tracking to see currently present resources; BalisoXP does not change that tracking.
- Settings: gathering on page three, awareness on page five. Bounded minimap rendering and cached candidates while stationary.

## Additions requested before delivery

- Gathering icons redone: painted illustrations, raised ore, herbs and bundles, bronze borders and 64 × 64 RGBA textures. Flat experiments archived and replaced in-game and on the site.
- Panel opacity: “Background” button directly at the top of settings; 100%, 38% or 0%. Header, background and shadow follow it; text and controls stay opaque. Previous choice preserved.
- Completed-objective announcements: “< BalisoXP > 4/4 Wolf Meat”, in the client’s native language. Enabled by default in party/raid; channel selection and disabling on page six. No announcement at load or for each item picked up. Uses native quest-log objectives, including off-route quests.
- Party, raid and instance group: native sending; recipients need no other addon. /say mode: voluntary click in Journal > Session or `/baliso annonce`. No interception of gameplay clicks.
- One announcement per objective, bounded queue, rate limiting, expiry and cancellation of deferred messages when groups change. No retry loop after a native rejection. Reports and the journal remain local; only enabled announcements go to the chosen chat.
- Poison advice adapted to paladin/druid abilities actually known, or a Healthstone actually present for warlocks. No automatic use; resources and conditions still need checking.

## Validation and limitations

669 Lua 5.1 scenarios passed, including 51 new ones; twenty Alliance combinations simulated from 1–20. Route data, 117 gathering locations and two spider alternatives cross-checked. 126 companion coexistence scenarios, 41 exporter scenarios, 19 report-comparison scenarios and six distribution checks passed. Archive and exported-source checks are recorded in the delivery sheet. No real 0.22 playtest: dialogues, alerts and markers still need observing in WoW.

Alliance Era 1–20: four races, 20 combinations, three regional routes, 28 class modules, two optional collections; 1,564 step occurrences and 342 distinct quests, shared sections included. Written and simulated coverage is not in-game certification. Horde, Fast and Forever qualification remain unfinished. Public beta and public download closed.

Catalogue: six existing ideas expanded (12, 19, 20, 22, 26, 27); totals unchanged at 9 delivered within their scope, 25 partial and 6 absent. No exhaustive atlas, radar, optimised gathering route, crowd detection or survival guarantee.

---

# BalisoXP 0.21.0

19 October 2026 — private version: four Alliance starting routes, eight classes and local decisions.

- **Alliance Era 1–20**: three regional routes, 20 race/class combinations, filtered letters and trainers. Dwarves/gnomes join our shared 12–20 section; elves continue through Darkshore. Progress and existing IDs preserved.
- **28 class modules**: 23 added, including SI:7/poisons, the mage robe, warrior follow-up, taming, dwarf redemption, priest racial quests, druid bear/poison/aquatic forms and chains available at 20. Elite/group/dungeon content and dangerous journeys remain blocked in Cautious; no promise of solo completion at level 20.
- **Quest types correctly distinguished**: taming, injured NPCs, rituals and exploration require the native quest log. Robe materials, lockboxes and counters cross-checked. Two collections separate optional quests, escorts and rare loot.
- **Eight supported classes**: class-specific ranks/prices, cautious talents and hunter/druid equipment estimates; white weapon DPS is not valued in animal form. 57 merchants and 45 profession-trainer locations; detours limited to the region.
- **Plan B (idea 19, partial)**: two known markers for four human quests. Explicit, reversible choice; counter unchanged. No detection of crowds or distant monsters, and no guaranteed safe path.
- **Town (ideas 10/11/34)**: money summary, spell reserve and eligible grey items. Repairs use a native quote followed by voluntary confirmation, personal money only; price/NPC/window/combat/time limits rechecked.
- **Session and decisions (ideas 28/32)**: copyable summary, five recent sessions, up to twenty local choices; no automatic sending. Movable report, long-text scrolling and return to the same journal tab.
- **Prerequisites and data**: alternatives between chains, race filtering for protected ingredients, human priest variants recognised through native evidence. Documentary discrepancies are not presented as fixed in-game.
- **Warrior feedback from 0.20, 19 October**: Thomas’ hunt accepted before the bundles, preserving incidental kills; remaining kills recommended at 10. The two planned deliveries (1097/109) can be accepted from 9 in chapter 4 through native dialogue, without bringing their destinations forward or accepting other future quests.
- **Maps and reading the terrain**: eight known bundle locations for the current objective and trainers for chosen professions on the current map, with separate settings. No inferred spawn status. Optional transparent background; text and controls stay opaque. One-off recovery of the missing hunt for a 0.20 save halfway through the loop; no general reset.
- **40 ideas**: 9 delivered within their scope, 25 partial, 6 absent; remaining work prioritised. Showcase updated with coverage matrix and current previews.

Validation: **618 Lua 5.1 scenarios, including 93 new ones**; 20 starting race/class selections and 20 complete 1–20 progressions simulated. Checks covered 342 distinct quests, 178 selected rank costs, services and eight alternative markers. Three routes: 478, 406 and 244 steps; modules 401; detours 35. Total 1,564 occurrences, including the shared section. Eight database discrepancies about quest givers still need qualification in the client; no blocking factual error found during checks.

Limitations: no real 0.21 validation, no safety/optimality guarantee, Horde and Fast not delivered, Forever unqualified, public download and sales closed. Instructions · Coverage · 40 ideas.

---

# BalisoXP 0.20.0

18 October 2026 — private version: warlock, preparation and status of the 40 ideas.

- **Human Voidwalker**: optional module, 15 steps/3 quests, from level 10. Optional introduction, recovery if a quest is already active, outward travel avoided if the necklace has been obtained. Explicit caution about the three enemies in the house. Ritual uses a manually activated item, objective confirmed through the log and final learning checked in the spellbook. Returning to levelling preserves the step. Data cross-checked; experimental journeys/fights need playtesting. Level 20 Succubus outside this module.
- **Preparation before an area (idea 27)**: level, health, mana for relevant classes, durability and bags; [OK]/[!]/[?] states, unknowns preserved. Summary in existing notes and `/baliso prepare`. `/baliso preparation off|on` option; no permanent window. Advice without blocking or automatic combat, repair or purchase actions. Native refreshes batched only while the summary is visible, not on every frame.
- **Class items**: the necklace supplied for the ritual is requested only during its quest.
- **The 40 ideas**: status checked against source: 9 delivered within their scope, 23 partial, 8 absent; 31 additions prioritised. Ideas are distinguished from available features and from complete in-game validation.
- **Continuity**: old guides, IDs and progress preserved; report hotfix 0.19.1 intact.
- Compact merchant button with tooltip when available width cannot fit its label; progression controls remain accessible, including when bags are full.

Validation: 525 Lua 5.1 scenarios, 24 new; content, references and distribution checked. 151 distinct quests cross-checked, 46 merchants, 13 trainer locations, 130 costs; two historical priest discrepancies still need measurement. Shared route: 478 steps/131 quests; five modules: 62 steps/20 quests.
Limitations: 0.20 still needs playing in WoW; indicative summary without safety guarantees, human coverage not fully playtested and other starting routes unfinished before public distribution. 0.20 instructions · 40 ideas review.

---

# BalisoXP 0.19.1

18 October 2026 — private report-window hotfix.

- Report movable by its header, position remembered and window kept on-screen.
- The report temporarily hides the journal; Return or Escape restores the same tab. Opening directly through `/baliso report` closes without creating a journal. Reopening the journal closes the report. Rapid openings and native Escape handling are covered.
- Short, bounded title, separate copy instructions, more readable text and aligned button. Automatic selection and Ctrl+A/Ctrl+C preserved. FR/EN/ES text.
- Returning to the journal is cancelled when combat starts; no reopening after combat.

Validation: **501 Lua 5.1 scenarios**, including eight new ones for this hotfix; three report previews rendered outside the game. Routes, progress and report format preserved. WoW playtest still required. Operation.

---

# BalisoXP 0.19.0

18 October 2026 — private version: spell reserve, town errands and warrior feedback.

- **Minimap**: BalisoXP button movable around the map, angle remembered. Left-click for the guide, right-click for the hub; available when the guide is hidden. Optional hiding through `/baliso minimapbutton off`. Mouse tracking stops when dragging ends.
- **Useful budget before bags**: all six human classes reserve the recommended unlearned ranks up to the next class-trainer visit. 130 selected catalogue costs cover 132 rank entries. Native price reread when name and rank/level match; headers ignored. Knowing a higher rank covers preceding ranks. Optional spells excluded; additional personal reserve of at least one silver. Unknown spells/prices: no bag-purchase offer. Professions, weapons, repairs and supplies must be budgeted separately. All purchases remain manual.
- **Keeping items explained**: estimated upgrade, insufficient data and equipment restriction distinguished. Vendor value visible even when keeping the item. Bag reads reuse the estimate cache; a weapon without DPS data remains protected as a precaution.
- **Merchants**: nine fixed services added in Elwynn, 46 total. Joshua offered near Billy, who remains only a quest giver. Mobile points not added.
- **Tunnels and caution**: Fargodeep below the surface, local vertical hint and tooltips. Kelp gathering and level 8 milestone marked caution, orange-red areas. Avoid stronger gnolls near the farms. Updated danger measurements, without safety guarantee.
- **Package on the way**: the profession visit offers delivery 61 to Morgan if it is in the log and the trip already goes through Stormwind. No special journey for this package. Completion requires actual turn-in; abandonment does not falsely complete it. Shift, combat, payments and multiple choices respect existing safeguards. The main turn-in remains a fallback.
- **Continuity and content**: no guide, step or quest ID removed; milestones and personal settings preserved. FR/EN/ES text, instructions and human matrix updated.

Validation: **493 Lua 5.1 scenarios**, including 24 new ones; content, cost and distribution checks. 148 distinct quests, 46 merchants and 13 trainer locations cross-checked; two known priest discrepancies still need measurement. Shared route: 478 steps/131 quests, 12 chapters; four optional modules: 47 steps/17 quests. Field data regenerated from ten sessions; not all contain usable area combat measurements.

Limitations: the warrior session used **0.18**; **0.19 awaits in-game testing**. Indicative catalogue prices, professions limited to initial Elwynn/Stormwind visits, no cave pathfinding. Full human validation and other starts still required before public distribution. 0.19 instructions.

---

# BalisoXP 0.18.0

18 October 2026 — private version: chosen professions, nearby merchants and Elwynn route corrections.

- **Professions in the panel**: game icons, two primary slots, secondaries separate, short hover advice. Actually learned professions take precedence over saved intentions. `/baliso professions` reopens choices. Guided visits to selected trainers in Elwynn and Stormwind, transitions through gates and return from town; learning remains manual. Mining pick and skinning knife suggested if missing; confirmed by item presence.
- **Merchants**: 37 selected fixed points (previously 10), including Eastvale. Button rereads position when clicked. It presents the detour and preserves the quest step; return to the route when the merchant opens or on request. Detour map available even under a level milestone.
- **Bags**: expansion suggested near a listed vendor, according to equipped general bags, money and training reserve (at least one silver kept). Catalogue price before reputation; actual stock/price must be checked at the merchant. No automatic purchase or equipping.
- **Elwynn**: Jasperlode after the Eastvale loop, eastern approach and intermediate return markers. The Hearthstone can still finish the return directly. Level 9 milestone before Princess. Kelp recentred on the observed western shore; indicative 55-yard area, not presented as measured.
- **Areas**: objective tooltip on hover, counter and provenance. Hover separate from clicks; non-intercepting fallback when this API is unavailable. Outer corner of the ellipse excluded.
- **Equipment**: uncertain reads batched over one second, cache limited to 256 items, invalidation on data events. An uncertain estimate stays labelled as such.
- **Identity**: new BalisoXP badge shared with the website, in existing locations.
- **Continuity**: previous IDs kept, route revision 3 for relocated steps. Skips, genuinely completed quests and personal settings preserved.

Validation: 469 Lua 5.1 scenarios (37 new), content, reference and distribution checks. Shared route contains 478 steps/131 quests; four optional modules add 47 steps/17 quests.
Limitations: real 0.18 testing still required; markers do not calculate a safe path. Professions are not a 1–300 crafting guide. Route and six classes simulated; full human validation and other starts still unfinished. No public download or sales enabled. 0.18 instructions.

---

# BalisoXP 0.17.0

17 October 2026 — private version: complete human 10–20 route for an uninterrupted 1–20 run.

- **Rewritten 10–20 route**: 131 quests in the 1–20 guide (65 previously), 476 steps, 12 chapters. End of Elwynn, Stormwind, Ironforge and Dun Morogh (Gol’Bolar Quarry, Pilot Hammerfoot), Loch Modan (Thelsamar, Stormpike, Silver Stream Mine, Bingles, troggs), Westfall (farms, militia, Stormwind flight chain, Alexston Farm), journey through the Wetlands, Darkshore (two loops from Auberdine) and Redridge (Lakeshire).
- **Capital detours**: Stormwind and Ironforge weapon masters, deliveries, level 12 spells in Stormwind, 14–16 and 18 in Ironforge, 20 in Stormwind.
- **Flight masters**: step completes when the flight map opens (Ironforge, Thelsamar, Menethil, Auberdine, Lakeshire). **Weapon masters**: confirmed when their window closes.
- **Level milestones** placed where hunting is safe; no step targets an enemy stronger than the last announced milestone. Far less hunting than 0.16 between 10 and 20.
- **Hearthstone**: return from Loch Modan to Goldshire, then bind at Auberdine for Darkshore loops. Wetlands crossing follows the road, marked “caution”.
- Hunting areas regenerated: 74 areas.
- 432 Lua 5.1 scenarios pass (8 new).

---

# BalisoXP 0.16.0

17 October 2026 — private version: complete Elwynn 6–12 route (measured session 00003, Hardcore paladin, levels 6 to 7 in 35 minutes, no Lua errors).

- **Elwynn route rewritten**: all practical zone quests now guided, as in reference guides. Added: Princess (accepted from Ma Stonefield beside Bernice), Crystal Lake kelp and Maybell’s potion, Jasperlode Mine, missing guards, Rolf’s body and Thomas’ reports, armour requisition for Sara, Westbrook Garrison reinforcement and Riverpaw gnoll bounty, eastern murloc bounty. 65 quests in the 1–20 guide (previously 53), 288 steps, around 9,000 additional quest XP before Stormwind.
- **One visit to Fargodeep**: candles, Goldtooth, Bernice and level 7 milestone in the same loop, followed by Hearthstone return. Ends Goldshire–mine backtracking.
- **Hearthstone bound with Farley** in the same dialogue as turning in “Rest and Relaxation”, just before Dughan.
- **Goldshire preparation**: completes automatically when the merchant closes.
- **Forced milestone**: “Continue anyway” becomes “Confirm” on the second click instead of an unclear double-click.
- **Hearthstone on cooldown**: no clickable button during cooldown; remaining time shown in the step and button returns automatically when ready.
- **Item and Target buttons** enlarged (42 px instead of 32).
- **Bags**: leftover items from turned-in quests (boar meat, for example) lose the “keep” marker; never sold automatically. Cloth stays protected.
- **“Group caution” steps** (Princess and her guards, Rolf’s murlocs) highlighted in the step frame without blocking the cautious route.
- **Continuity**: a character already on the 0.15 route returns once to the first newly added quest still available; skipped or impossible quests are respected.
- 424 Lua 5.1 scenarios pass (12 new).

---

# BalisoXP 0.15.3

16 October 2026 — private version: hunting areas and expanded journal.

- **Hunting areas** on the world map and minimap for the current step (and chapter when its markers are revealed). Ember colour for kills, gold for gathering; more discreet when an area is only indicative. Sources, in order: our measured session fights cross-checked with known enemy spawns (6 Northshire steps), known spawns alone (36 steps, needing in-game confirmation), otherwise a 30-metre circle around the marker. The marker tooltip states the source. Minimap areas clipped to its shape (round or square), with an equal-area circle when it rotates. Settings page 2 or `/baliso zones off|on`.
- **“On site” arrow** determined by this area (on entry, exit a quarter beyond), rather than a fixed marker distance.
- **Level 4 milestone** moved after turning in Kobold Workers, just before the trainer; workers, turn-in and Echo Ridge quest available from level 3 (level 3 workers). Session 00002 had skipped this milestone because it was too early.
- **Adventure journal expanded**: enemies defeated, fights and quest XP share (Session); all chapters with remaining time and chapter quests (Route); wear and best bag upgrade (Character); Hearthstone and supplies (Preparation); total time, levels, XP and best session (History); `/baliso zones` help.
- 412 Lua 5.1 scenarios pass (11 new).

---

# BalisoXP 0.15.2

16 October 2026 — private hotfix after the first complete zone in a measured session (Northshire, Hardcore paladin, levels 1 to 6 in 38 minutes, no Lua errors).

- **Arrow in a hunting area**: once on site (about 30 metres), a kill, enemy-loot or level step no longer points to the marker, which often landed on an already defeated enemy. It shows the action symbol, “On site” and “Hunting area”, then returns at about 45 metres. Turn-ins, travel and merchant detours retain a precise direction.
- **Preparation before a fight** (Echo Ridge, Garrick’s shack): markers above the next objective’s enemies and **Target** available immediately, without “Continue”. The step completes automatically on the first defeated objective enemy; “Continue” remains available.
- **Frames**: border drawn on an exact physical pixel, recalculated when interface, panel or journal scale changes; it no longer disappears at some scales.
- **Readability**: location and coordinates, next step, progress, XP, profile and arrow label increased from 10–11 to 12–13 points.
- **Full bags**: wider merchant button in ember colour, with a coin.
- **3D preview**: “Loading” and “Next NPC” displayed below the model instead of hidden behind it.
- **Memory**: a final equipment estimate is kept for 30 seconds per item and invalidated when equipment, skills, level or profile change. The session measured 27,000 estimates (106 MB temporary memory) for about forty items.
- **Field measurements** updated with this session (seven total): refined actual Northshire step durations; new caution for diseased young wolves and Garrick Padfoot, often accompanied.
- 401 Lua 5.1 scenarios pass (10 new).

---

# BalisoXP 0.15.1

16 October 2026 — private hotfix after the first in-game test of 0.15.0.

- **Journal, Settings and Close** (top right) respond again: the panel’s drag area extended beneath them and intercepted their clicks.
- **World map**: smaller markers (20 and 14 instead of 32 and 24), slightly enlarged when zooming in.
- **Target button**:
  - visible whenever a step targets an NPC, disabled until its name has been observed once by targeting or hovering, with an explanation in the tooltip;
  - no longer disappears when advice (light bulb) opens;
  - absent only when the step has no target NPC (travel, preparation) or during review.
- **Move Item and Target buttons**: after `/baliso actionsunlock on` (or Settings, page 4), drag the buttons themselves; an orange background and reminder appear and both positions stay visible for placement. `/baliso actionsunlock off` locks them.
- **Default position** beneath the arrow: the buttons no longer cover the distance.
- **Advice “Back” label**: rewritten every time a button is displayed, so it appears from the first click.
- 391 Lua 5.1 scenarios pass (6 new). The rest of 0.15.0 is unchanged.

---

# BalisoXP 0.15.0

16 October 2026 — private version: the adventure journal becomes the addon hub.

- **Complete journal** (header button, right-click the light bulb or `/baliso journal`, never opens automatically): eight tabs populated by the engine with your actual data.
  - **Guides**: one card per route. Cautious Hardcore and Cautious Classic Era (incompatible on a Hardcore realm, with an explanation), your class modules and their levels, progress for each guide; Speedrun, Groups, Dungeons and Farm marked “Coming soon” until written. Confirmation before loading, rejected in combat.
  - **Session**: duration, XP, XP/hour, level bar with estimate and range, “I have 30 / 45 / 60 / 90 minutes” buttons and stop-point cancellation.
  - **Route**: chapter, estimated finish, next six steps (coloured alerts), next trainer visit.
  - **Character**: missing recommended spells, next milestone’s spells, money and reserve, talent direction.
  - **Preparation**: items to keep, bag space, nearest known merchant.
  - **Danger**: close calls, remembered locations, notable chapter enemies, latest debrief.
  - **History**: previous sessions, personal pace, account debriefs.
  - **Help**: shortcuts and copyable report.
- **Step alerts** supplied by the engine and displayed by the theme: danger (risky route, recorded death against the target), dungeon, group, shortcut, caution (frequent reinforcements, measured close calls or heavy hits, personal close call near the marker). No alert without evidence: on the current Cautious route, only two collections near kobold miners (reinforcements in 45% of measured fights) are highlighted.
- Death debrief: responsible creature linked by its ID (never a player).
- “Measured in session” badge instead of “tested in-game”: a recorded duration does not prove a step succeeded.
- Full-width objective counter: “+40 measured XP” no longer truncated.
- Journal updates on XP gain, turn-in, stop point and close call, without a timer; it never reopens automatically.
- 385 Lua 5.1 scenarios pass (12 new).

Shared route remains at 259 steps/53 quests. In-game tests required. Instructions.

---

# BalisoXP 0.14.1

16 October 2026 — private Brasier interface hotfix.

- Settings: page-change arrow replaced with a graphic icon. Fields containing a character missing from the theme font use the client font, without deleting or replacing historical text.
- Journal: the combat-opening refusal now describes the journal, in FR/EN/ES. Guide-selection restrictions retain their own message.
- Alerts: breathing animation also stops on quest-progress and reward pages. Overlapping dialogues remain covered.
- Milestones: the large title shows the target level again.
- Resources: eight card photographs removed from the addon and source export. Cards display existing original icons, without redistributing Blizzard screenshots or assuming a client-asset path.
- Verification: 373 Lua 5.1 engine scenarios. Content, archive and export checks recorded in the delivery sheet. Actual readability at 78%, height and button tests still required.
- Scope preserved: human cautious 1–20 still incomplete, no newly qualified client, no publication or payment. Expanded journal/alerts, XP counter and measurement wording are outside this batch.

---

# BalisoXP 0.14.0

16 October 2026 — private delivery: Brasier interface.

- New midnight-blue and orange theme, Barlow Condensed headings and Alegreya Sans body text. Consistent panel, navigation and journal icons. Arrow still frameless; personal settings, positions and scale preserved.
- **Continue**: height reduced to 22 units, fine orange border, aligned between Previous and Skip with 6-unit gaps. Skip and level-milestone confirmations stay active. Long controls retain suitable widths.
- **Reading**: one sentence per line preserved, spacious default line spacing, height measured using the native quest title when loaded. Long-text scrolling, separate counters and actions. Standard font still available.
- **Journal**: dedicated header button, right-click advice and `/baliso journal`. Voluntary opening only, including after `/reload`; closes on combat entry by default, without automatic reopening. Movement, minimise, lock, scale, Escape closing and window preferences remembered. Existing local summary displayed, without sample data.
- **Prepared rendering**: support for eight tabs, blocks and the engine-supplied catalogue; confirmation for an available card and rereading its state before acting. No guide changes in combat.
- **Prepared alerts**: reason and symbol supplied by the engine, slow breathing bounded to ten seconds then static. Animation-free option, effects paused in dialogue, no effects on a hidden panel or in discreet mode.
- Eight card textures from three authentic 4K WoW Classic screenshots, with provenance and credits. No invented scenes. Fonts and licences included.

**Actual limitations**: the expanded journal model and alert triggers are not yet delivered. The journal displays the current summary, not the eight demonstration tabs. Rendering code is ready to receive this information. No new route or class is announced as complete. Shared route unchanged: 259 steps, 53 quests; class modules: 47 steps, 17 quests. WoW tests still required: previews and simulations do not confirm rendering or the absence of in-game taint.

Validation: 369 Lua 5.1 engine scenarios, content and languages checked; 124 companion coexistence checks, 41 exporter checks, 19 report-audit checks and 6 distribution checks. Local archives and manifests verified. Detailed instructions.

---

# BalisoXP 0.13.0

16 October 2026 — private version: adventure journal, honest time estimates and danger memory.

- **Adventure journal**: right-click the light bulb or `/baliso journal`. Current session (duration, XP, XP/hour, levels, quests, steps), next-level estimate with range, chapter end, personal pace, stop point, close calls, latest debrief and five previous sessions. Resumes after `/reload`, archives after 20 minutes away, retains ten sessions. Local data only.
- **Honest time**: XP line shows “~N min” based on XP earned during the session, only after 3 minutes and a first gain. No invented figure beforehand.
- **I have N minutes**: `/baliso session N` (5 to 600) selects the last turn-in, preparation or trainer estimated before the limit, reminds you 5 minutes before and announces arrival. `/baliso session off` cancels. No safety promise.
- **Personal pace**: each completed step is compared with measured durations; after 3 comparisons, estimates adapt (factor limited to 0.5–2.5, account-wide). Backtracking, skipped steps and absences over 1 hour ignored.
- **Danger sheet**: a line in an enemy tooltip only when there is something to know (reinforcements ≥20%, close call, maximum hit ≥25% of health, or personal close call). Observed facts, at least 3 fights.
- **Danger memory**: below 25% health, location and opponent noted (rearmed at 60%). Message after combat, one reminder when passing nearby again.
- **Hardcore debrief**: on death, incoming hits from the last 20 seconds, players anonymised. The next account character receives one reminder. Combat log listened to only during combat and only for incoming hits.
- **Tested in-game**: “tested in-game” check on the progress line for steps travelled in measured sessions; measured XP on acceptances and turn-ins.
- **Class trainer**: step completes on closing if the loaded list contains no recommended available spells (“available” filter active, correct trainer/class, level reached). Otherwise a missing-money message and step remains open. No automatic purchase.
- **Comfort**: permanent merchant button (coin beside the light bulb), 3D preview of the next NPC when the step has none, spaced text (one sentence per line by default), move/hide reminders on Item and Target buttons, fifth settings page.
- **Report**: `/baliso report` opens copyable text (version, client, guide, step, profile, position), without character name or identifier.
- **Smoothness**: arrow and minimap do not recalculate while stationary; text rewritten only when it changes; marker list cached without generating a key on each call.
- New account save `BalisoXPAccountDB` (pace, debriefs).
- 358 Lua 5.1 scenarios pass, including 22 new ones: trainer (evidence, empty list, filter, profession, class, money, purchase during visit), stopping arrow/minimap updates with memory measurement, journal, resume/archive, pace, stop point, close calls, debrief, report, preview, spaced text, merchant button, danger sheet, field data and translations.

Shared route remains at 259 steps/53 quests. These features need in-game validation; simulations do not replace playtests. Instructions.

---

# BalisoXP 0.12.2

15 October 2026 — private starting-route and progression hotfix.

- Echo Ridge and the return to McBride now precede departure for the vineyards. The report for Dughan is taken on that return. Bandanas are then turned in to Willem before the Milly/Garrick sequence. No IDs removed.
- If all declared objectives of a travel step are already complete in the log, travel no longer requires reaching the marker. At the vineyards this covers bandanas and, for warlocks, the book. A bag count alone or a skipped step does not confirm the objective; the log remains the evidence.
- A trainer visit below the intended level explains the difference between actual and recommended level. Skipping a milestone permits guide progression without unlocking client spells. Purchases remain manual.
- Hearthstone/First Aid: accepting a later quest early no longer makes preparation count as complete. Recovery for characters that already turned in following quests is preserved without falsely crediting learning.
- 32 observed public French names, up from 28, usable for manual targeting.
- 336 Lua 5.1 scenarios pass: six classes simulated 1–20, travel order, gathering away from markers, missing book, invalid links, skipped milestone and preparation with early acceptances. Content facts checked.

Shared route remains at 259 steps/53 quests; the four optional modules are unchanged. A Hardcore human mage was played from level 1 to 6 in 0.12.1: automatic hearth binding observed, First Aid unconfirmed. These tests do not validate the 0.12.2 fixes or all of 1–10. Simulations do not replace new playtests.

Requests for a permanent merchant button, more accessible 3D preview and more spacious text remain for an interface batch. Existing Item/Target settings allow hiding and unlocking their holder. All classes/races/main 1–20 routes and their tests before CurseForge; site postponed. Instructions. Previous archives preserved.

---

# BalisoXP 0.12.1

15 October 2026 — private Classic French-client naming hotfix.

- Guide, chapters, example and human modules: Goldshire, Northshire Valley and Fargodeep Mine use the names observed in client frFR 1.15.9. Instructions aligned; no step, ID or coordinate changes.
- Hearthstone: French fallback corrected to “Goldshire” when native zone-name reading is unavailable. Client-returned name retains priority.
- Observed French name of Corina Steele added to the merchant directory.
- Workshop-specific restrictions removed from the public script and kept in a local policy excluded from archives. Privacy checks and closed manifest remain active during packaging.
- 329 engine scenarios pass; hearth checks using observed French name, native-reading priority and unknown location. Six distribution checks pass. Content facts unchanged: 259 steps, nine chapters, 53 quests.
- Real binding, First Aid and button tests still required. Spanish names not changed without an esES client observation. Other route locations still need cross-checking in future tests.

The English names of these places match the Classic era: Blizzard’s 2.0.1 notes document their later French localisation. [Blizzard translation-notes archive](https://www.bluetracker.gg/wow/topic/eu-fr/17621839-archive-des-mises-%C3%A0-jour-de-traduction/).

Instructions and installation. Previous 0.12.0 archive preserved. Human content remains incomplete; CurseForge publication awaits classes, races, main 1–20 routes and their tests. Site postponed.

---

# BalisoXP 0.12.0

**Fewer windows. More adventure.**

15 October 2026 — fixes and additions for private Era/Hardcore tests.

## Route and preparation

- Garrick included after bandanas and Milly: level 5 milestone, preparation, head and return.
- Echo Ridge: 12 labourers, return to McBride and report for Dughan.
- Fargodeep scouting accepted before the farms; Goldtooth after the pie. Level 8 loop after spells, retreat instructions, avoid Narg, reversible shared skip and two independent objectives.
- William’s package carried until the planned Stormwind visit at level 12.
- Hearthstone and First Aid progress after native confirmation. Separate supplies, revised FR/EN/ES text, target level included in milestone titles.
- Three profession pairs explained in their step: trainers, materials, budget and Self-Found limitations. No automatic purchases or profession abandonment.
- Shared route: **259 steps, nine chapters, 53 quests**; four optional modules preserved (47 steps, 17 quests). Six classes simulated, human content incomplete.

## Advice and interface

- Spell names, ranks and purposes directly in trainer steps; 132 selected ranks across six classes compared with a 1.12 reference. Native offers and their prices take precedence when at the trainer.
- Recommended-selection total, reserve considered, conditional offers distinguished; scrollable list without another window. Manual purchases.
- Hamstring corrected to level 8, Demoralizing Shout to level 14; direction and next recognised talent recalled in class steps from level 10.
- Upgrade/Downgrade/Equivalent for equipment; small differences and unknown data explicit. Percentage describes an estimated score, not measured damage.
- Book icon for assistance; green check and quantity briefly shown in the panel when a collection reaches its goal. No artificial initial signal.
- BalisoXP line in upcoming-objective tooltips, external lines preserved; 28 observed public French names for manual targeting.
- Item button reused for planned Hearthstone returns, only if the stone is owned and correctly bound. Existing native shortcut and cooldown, changes deferred in combat. Stonefield fruit vendor and three other vendors added to avoid some detours; repairs remain manual.

## Verification, limitations and next steps

- 329 Lua 5.1 engine scenarios pass; 10 merchants and quest, NPC, item, counter, language and branch facts checked. 48 off-game previews generated in FR/EN/ES at widths 280 and 320, including reviewed list tops/bottoms.
- Previous functions reviewed: six-class routes, resume, undo/reload, milestones, dialogues, equipment, bags, coexistence and protected buttons.
- No complete real 0.12 route played. WoW rendering, mines, rares, respawns, budgets and actual XP still require tests; no speed or FPS gain claimed. Instructions and installation.
- Princess and her companions, Jasperlode, rogue, Voidwalker and mage robe still need completion. Fast route follows the six human classes. All classes/races/main 1–20 routes and playtests before CurseForge. Site postponed; no remote publication or payments enabled.

---

# BalisoXP 0.11.0

**Fewer windows. More adventure.**

15 October 2026 — private Classic Era/Hardcore test version. The cautious human shared 1–20 route still needs complete in-game validation. No public beta.

## Resume and progression

- Catch-up of travel, advice and trainer visits already passed if the next applicable quest is genuinely completed. No falsely credited advice; an earlier unfinished quest still stops catch-up.
- Skip excludes the quest branch and its explicit dependencies, even distant ones. Confirmation states the number of steps and up to three linked quests. Back/undo and reload restore a consistent state; no native abandonment or fictional XP.
- LEVEL milestones can be bypassed, including Hardcore. Continue anyway requires two clicks; the selected restriction is lifted with a visible level warning. Native prerequisites and race/class/profile constraints remain checked.
- Level supplied by the event used while cache is delayed; rollback for an abandoned quest suspended until the log is ready.

## Three human additions

- Warrior: Defensive Stance, Harry and Bartleby, four quests and ten steps. Duel remains manual, confirmed by the client.
- Mage: Mirror Lake, two quests and seven steps. Vial used manually; authored shoreline needs playtesting, no false loot point.
- Human priest: Desperate Prayer and Feedback, two quests, six steps. Return to levelling available between milestones.
- Paladin Resurrection module preserved; book and Symbol declared usable, book/preparation dependencies considered when skipping.
- Total: 237 steps/nine chapters/47 quests in the shared route; 47 steps and 17 quests in four optional modules. Class matrix.

## Manual actions and interface

- Item and Target buttons enabled by default and visible in cinematic mode. Independent holder beneath the arrow, movable after unlocking, position saved.
- Use only a declared, owned item. Native targeting only with a known name in the exact client language; hover/target learning limited to guide NPCs. No automatic targeting or hidden-presence detection.
- Shortcuts in the native menu and options in existing settings. During combat, content, visibility and position changes deferred until combat ends.
- Level confirmation inside the panel, without a new window; footer adjusted. Zero altitudes no longer remove the authored vertical indication.

## Renaming and build

- Folder/TOC **BalisoXP**, save **BalisoXPCharacterDB**, commands `/baliso` and `/balisoxp`. Old table migrated, new table takes priority; loading an old copy reported before initialisation.
- **With the game closed**, back up then copy/rename the character file `SavedVariables/MonAddon.lua` to `SavedVariables/BalisoXP.lua` and remove the old addon folder. Renaming the folder alone does not move the WoW save.
- Closed file manifest, failure on any unexpected file, same public safety instructions in both archives, internal sections filtered. Export cleaned of old folders before copying; no site deployed.
- Travel: full synchronisation only on arrival. Bags: removed systematic refresh on events without relevant changes. No FPS gain measured or claimed.

## Validation and limitations

- 295 Lua 5.1 engine scenarios; six shared-route classes and three new optional routes simulated. Quest, NPC, counter and FR/EN/ES facts checked.
- Resume reproductions: level 15 character and unknown ID reach chapter 7 without intervention. Checks cover branches, reload/undo, level limits, migration and button protection in combat.
- Previews rendered from simulated widgets, not claimed as game screenshots. Era clicks/shortcuts, rewards, journeys, fights and real saves need tests.
- Still proposed: Voidwalker, rogue and mage robe, six-class additions, then Fast route and other starts. Full matrix and tests required before CurseForge. Cache/coalescing and client adapters still need completion.

---

# BalisoXP 0.10.0

**Fewer windows. More adventure.**

## Step navigation and new assets

- Two original jade/gold icons on transparent backgrounds: Skip and Back. Removed »/✓ glyphs from these controls, whose confirmation appeared as a square for the tester. 64×64 textures, 20-unit display; high-definition originals kept outside the ZIP.
- First click on Skip: confirmation in the existing panel and warm icon tint. Second click within eight seconds: local skip. Expires without action; old timer invalidated on a new request or step change. A skip never marks quests/prerequisites complete.
- Confirmation states whether the next step still requires a missing level. After skipping a milestone, a message explains the block and Back icon. Report case: paladin level 5 at 1,143/2,800 XP, level 6 milestone followed by trainer 6; the button does not grant the missing 1,657 XP. Hardcore precaution preserved.
- Back restores the previous step if it was merely excluded and remains genuinely incomplete. Last skip retained for undo; old 0.9 flags recovered after reload without inventing missing chronological history.
- A completed step opens for review in the same panel, scrolling if needed and with successive previous steps filtered by class. Active progress and quest log preserved; completed quests never “uncompleted”.
- Review: arrow, BalisoXP markers and automatic dialogues suspended. Resume returns to the active route; real log events remain processed. Review not saved after reload. Changing guide, asking for help or requesting a detour closes review cleanly.
- Footer adjusted for icons, Continue, next-step indication and merchant; personal sizes/positions preserved. `previous`/`back` commands added; `undo` retained. Guide: docs/AIDES_0_10.md.
- Model preview: cautiously checks available methods, accepts loaded native FileID/path independently of DisplayID; no call to missing methods or requests for hidden NPC models.

## Validation and limitations

---

# BalisoXP 0.9.0

**Fewer windows. More adventure.**

Combined batch dated 14 October 2026 for private Era/Hardcore tests. Content remains cautious human 1–20 (237 steps, nine chapters, 47 quests), with the optional paladin module. No new race, route or 21–60 coverage announced.

## Bag and loot fixes

- Passive armour removed from the character is no longer rejected by the item-usability check. Boots and belts returned to bags are compared even when they have no “Use” action.
- Restrictions checked: required level, Era armour type/class, shields and accessible native red lines (especially weapon skill). Use effects and coloured item names are not grounds to reject equipment. Missing/erroring reads: no false rejection. Stat comparison remains indicative.
- Same equipment check used for loot advice and full-bag tooltips. No automatic equipping; multiple rewards always chosen manually.
- Baganator: priority 1 for both widgets when first registered, placing BalisoXP advice before Junk. Protection of a grey belt improving a slot verified. Four original 0.8 icons preserved.
- **Existing Baganator installation:** its API retains previous custom ordering. In icon corners, put the BalisoXP decision widget before Junk (top left), and the BalisoXP upgrade first (bottom left), if needed. No external setting rewritten; other widgets remain available.

## Wording and vertical indication

- “Equipment advice” and “Suggested upgrade” replace “Estimated equipment” and “Estimated score” in FR/EN/ES. An explanation describes the class-weighted comparison, excluding special effects. Percentage does not measure DPS or survival; empty slots use points.
- Discreet Up/Down indicator near the arrow, without a frame or additional click interception. Icon only in discreet mode.
- For a specific observable nearby NPC in the same instance: altitude compared with a three-yard threshold, indication removed on the same floor. No floor inferred from a 2D map or farming area.
- Authored `verticalHint` fallback checked when loading the guide. Five already-described upstairs steps supplied: Neals, Michelle Belle, three Josetta interactions. Indication nearby; removed on recognised dialogue. Other places without known altitude retain the usual arrow.
- Personal positions, scale and progress preserved. Practical guide: docs/AIDES_0_9.md.

## Validation and limitations

---

# BalisoXP 0.8.0

**Fewer windows. More adventure.**

Combined patch dated 14 October 2026 for private Classic Era / Hardcore testing.
Content remains the Cautious human 1–20 route: 237 steps, nine chapters, 47 quests,
plus the optional paladin module. No additional race or 21–60 route is included.

## Equipment advice visible in bags

- Fixed missing upgrade estimates: tooltips assess equipment independently of
  bag space and the bag-management advice option. Gains, losses, equal scores
  and uncertain comparisons are distinguished; quest items receive no equipment score.
- The percentage refers to the **weighted leveling score**, not DPS or survival.
  An empty slot uses points; level, usability, equipped items and cache are checked
  again. Special effects are not evaluated.
- Indicators appear directly on items in recognised native bags, Baganator and
  Bagnon: keep, sell to a vendor, free a slot if necessary, and a positive upgrade
  estimate at the bottom. Hover for an explanation; no additional bag window.
- Baganator uses two widgets from its public API and preserves the player's
  chosen corner. Bagnon supplements its updates and checks the actual slot;
  banks, other characters/cached views and recycled widgets do not retain old advice.
- Quest items, future collections, class requirements, personal protections,
  supplies, profession materials, recipes, keys, containers and locked items
  remain protected. A grey item with an upgrade or uncertain comparison is also
  protected from selling and discard suggestions.
- A discard candidate appears only when general-purpose bags are full, among
  assessable items, based on vendor value **per stack**. No item is deleted
  automatically. Selling greys remains optional and off by default; checks before
  every sale are preserved.
- New original jade/gold BalisoXP icons: upgrade, coin, keep shield and purse.
  Transparent TGA files and small click-through indicators. You still choose
  between multiple quest rewards yourself.

## Clearer advice and more precise survival guidance

- Removed fixed 1/5…5/5 headings and the bag page from the ? cycle.
  `/baliso bags` now opens your usual bags.
- A prerequisite appears only when it is missing. The cycle retains supplies,
  skills and class/survival; Back preserves the route step.
- Separate paragraphs and a condensed reserve summary. Long text scrolls with
  the mouse wheel in a bounded area without covering bottom controls or bars.
  Switching pages returns to the top; personal sizes are preserved.
- Looting no longer forces an advice page open. The discreet panel line can
  suggest a referenced vendor when space is low. The detour, confirmed skip
  and undo remain available.
- Named skill advice before level 10, access levels and the next milestone for
  each of the six human classes. Away from a trainer: prepare the visit; at the
  trainer: actually offered ranks and prices, with your personal budget.
- Talents: the next suggested point appears first, then its reason and level
  10–20 phases. Paladin: Divine Intellect, Spiritual Focus, Improved Lay on Hands;
  warrior: Deflection first; warlock: personal survival and the Voidwalker.
  No automatic learning, point spending or build changes. Unknown trees and
  different builds are flagged.

## Coexistence and future editions

## Website and validation

- Westfall: animated twigs and a soft intermittent glow on the slogan.
  Ragnaros: embers; the woodland scene: leaves and light movement.
- Three banner views (direction, choices, survival) and an interactive gallery
  of twelve aids. Illustrations and previews rendered outside the game are
  identified; no future feature is presented as already delivered. The compact
  forty-idea catalogue is preserved.
- Authentic 4K WoW Classic screenshots and optimised variants preserved.
  No added blur on interface images or text. Lightweight animations, voluntary
  pause, reduced motion and stopping off-screen/in the background.
- Full notes, feed and Ignidra export updated. Private showcase and public
  downloads disabled during testing.
- **250 Lua 5.1 scenarios passed**, including 24 additions: upgrades with free
  bag space, cache, options, widget reuse, protections/value, contexts/scrolling,
  class advice and coexistence contracts. Six human routes and the paladin
  module simulated; content, vendors and talent facts cross-checked.
- **Still to confirm in WoW**: bag and reward decorations, tooltips, real
  Bagnon/Baganator, trainers/talents, ScrollFrame, dialogues and the map alongside
  other addons. A simulation does not guarantee real-world results or actual costs.
- Alternative routes, other races, detailed professions and 21–60 remain to be
  developed and played. No subscription, premium lock or payment added.

---

# BalisoXP 0.7.0

**Fewer windows. More adventure.**

Combined patch dated 13 October 2026 for private Classic Era / Hardcore testing.
The route remains Cautious human 1–20: 237 steps, nine chapters, 47 quests, plus
the optional 24-step paladin module. Races, variants, professions and class quests
remain incomplete.

## Dialogues and map

- NPC lists checked again over three ticks after accepting/turning in and
  QUEST_FINISHED; quest log synchronised before selection. Late lists and
  deliveries without objectives can chain while the client keeps dialogue open.
- Several eligible quests from the same chapter can be accepted in sequence.
  An active selection is protected from duplicates; Shift, combat, class,
  prerequisites and chapter scope are respected.
- Open quest panels briefly rechecked if server state arrives late. No simulated
  NPC click or protected reopening. A fully closed conversation requires another
  interaction by the player.
- World map: marker managed by the native canvas, XML template and a dedicated
  layer above the terrain. Position and zoom follow the client contract. The
  0.6 attempt was insufficient according to feedback and is replaced. Native
  icons, continent projection and grouping preserved.

## Equipment and bags

- Original upgrade and best-vendor-value icons, click-through and compact in
  an upper corner of the item icon, without changing client clicks.
- Upgrade in the panel and tooltip: percentage of the **weighted score** against
  current gear, points for an empty slot. This percentage does not represent
  DPS or survival.
- Ring and two-handed weapon comparisons preserved; cache, usability and level
  checked. Special effects and sets not evaluated. Quest rewards chosen manually.
- General-purpose free slots and a discreet warning. Space in specialised bags
  does not hide full general-purpose bags.
- Loot opened with full bags, out of combat: a page in the existing panel with
  estimated upgrades and guide needs. Tooltips supplemented; missing data remains unknown.
- Suggestion of the cheapest junk **per stack**, followed by white equipment
  without an estimated upgrade. Supplies, materials, recipes, keys, bags, quests,
  locked items, future collections and class reserves protected. Deletion entirely manual.
- Personal protection: /baliso keep ID and unkeep ID. Suggestions concern
  assessable items, not every possible value they may have to the player.
- Voluntary detour to a nearby referenced vendor on the same map. Arrow and map
  change destination; the guide is not replaced. Straight-line distance, with
  no computed safe path. A voluntary return or actually opening a vendor resumes the route.
- Selling greys **off by default**, enabled in settings or with /baliso sellgray on.
  One sale per tick, protections checked again; Shift, combat, an occupied cursor
  and closing the vendor stop the batch. White items are never sold automatically.

## Class and progression

- Six original eleven-point plans for levels 10–20: paladin, warrior, rogue,
  priest, mage and warlock. Positions, ranks and points checked in the native
  talent tree. Unknown tree: no invented rank. A different build is flagged
  without forcing a respec.
- Skills: priorities, available ranks and prices from the trainer actually open,
  with a personal reserve. No automatic buying or learning. Native filters and
  trainer type limit the offers assessed.
- /baliso talents, training, trainingall and reserve COPPER. One Cautious plan
  per class; not every specialisation or trainer route is covered.
- » button: a second click confirms a local skip, stored separately from real
  quests. /baliso undo reverses the last skip of the session; reset clears guide
  skips. Prerequisites remain required.
- ? cycles through five pages: supplies, town/skills, prerequisites, talents and
  bags. Back preserves the route; rewards have priority. Four settings pages,
  personal sizes and positions preserved.

## Website and validation

- Forty ideas in a compact catalogue: categories, search, six entries per page
  and selected details; partial scope explained.
- Three authentic Classic screenshots from the Blizzard BlizzCon 2018 press kit,
  originals **3840 × 2160**, WebP quality 94 variants without upscaling or artwork
  editing. Loading suited to the screen and background crop; secondary images
  deferred. Credits and provenance preserved.
- Patch notes and feed updated. Private showcase, no public ZIP. Ignidra page
  prepared separately.
- **226 Lua 5.1 scenarios pass**: multiple accepts, late lists/objectives,
  duplicates, map layer/zoom, skips/prerequisites, stack values, protections,
  cache, interrupted sales, detours, talents and budget. Six human routes and
  the paladin module simulated.
- Main content/paladin module cross-checked; independent talent facts verified.
  XML, FR/EN/ES, textures, fonts, archive and previews rendered outside the game checked.
- **Still to confirm in WoW**: real conversations, map with Leatrix/Questie,
  placement of reward decorations, specialised bags, trainers and trading.
  Simulations do not prove the actual client's appearance or behaviour.

Version 0.6.0 is preserved intact for comparison. Other races and main routes
remain to be written and tested before the public beta. No subscription enabled.

# BalisoXP 0.6.0

Combined patch for private testing — 13 October 2026. **The public beta still
awaits the main races and routes validated through gameplay.**

## Fixes based on gameplay feedback

- McBride: the current quest to turn in is selected from the NPC list even if
  the client does not provide its completion flag. This fallback does not select
  a different incomplete quest. Rewards remain controlled by native events;
  Shift, combat, payments and multiple choices retain their protections.
- World map: markers use the client's raid icons, sized at 32 units for the
  current step and 24 for secondary steps. Their layer follows the map canvas,
  with opacity independent of its fade. The minimap keeps compact markers.
  Actual client rendering remains to be confirmed for the reported case.

## Three complementary catalogue aids — 7, 9 and 10

- Prerequisites: explain the first declared missing prerequisite, with its title
  if known to the client and its pickup location if referenced in the guide.
  This is not an exhaustive database of every chain.
- Bags: consult collections in the current/next chapter and already active
  quests without counting the same objective twice. Reserve linen useful to
  paladin and mage routes. Actual bag counters; “?” when the API is unavailable.
  Three items in the panel, full list with /baliso supplies. No automatic sale,
  vendor protection or acquisition added.
- Town: preparation checklist and advice for the six human classes, with paladin
  milestones at 8/12/18. Buying, learning and talents remain manual. Recipes,
  exact costs, optimised circuits and Self-Found detection remain to be developed;
  Self-Found advice is explicitly conditional.
- A “?” button cycles through bags, town and prerequisites in the existing panel.
  Back closes the page without completing a step. Thumbnails and rewards take
  priority; disabling, discreet mode and changing steps close the page. The
  player's chosen dimensions are preserved.
- Third settings page in the existing menu, without another permanent window.

## Human paladin: first optional class route

- Redemption / resurrection from level 12: 24 steps, three chapters, nine quests,
  FR/EN/ES text. Prerequisites, quest givers, returns, book-based start and
  collection quantities cross-checked.
- Access through Settings 3/3 or /baliso classguide. Independent progress;
  “Back to human leveling” restores the saved 1–20 step.
- The book, Symbol of Life use and spellbook reading require player action.
  Henze's objective waits for quest-log confirmation. Introductory steps that
  have become unnecessary are skipped only when a downstream quest is actually known.
- No class-quest route for another race added. Other human class quests,
  recovery of a lost symbol, the level-20 valor chain and dangerous variants
  remain to be completed and tested. The spell does not restore a permanently
  dead Hardcore character.

## Website and documentation

- World of Warcraft Classic presentation with attributed Blizzard images; no
  competitor visual used. Commercial permission for these resources needs review
  before a commercial showcase.
- Compact forty-idea catalogue: six choices, detail card, categories, search and
  filters. Partial prototypes distinguished from planned features.
- Forever announcement: launch announced for 5 November 2026 at midnight
  (Paris). Adaptation planned; API, guides and availability to validate through testing.
- Patch notes, illustrated installation, GitHub sources and Ignidra page prepared
  together. No public ZIP, remote GitHub repository, CurseForge submission,
  payment or deployment to Ignidra.com at this stage.

## Validation and limitations

- **203 Lua 5.1 scenarios passed**, including the McBride regression, map
  markers, 16 advice/paladin-route cases and six simulated human 1–20 routes.
  Syntax and loading-order checks.
- Factual audit: main route unchanged (237 steps, nine chapters, 47 quests), plus
  the paladin module (24 steps, three chapters, nine quests). FR/EN/ES text and
  NPC locations checked.
- Previews rendered outside the game reviewed: pages shortened after detecting
  overlaps; these images do not prove native WoW rendering. Check McBride, the
  map, paladin route and interactions with other addons in the game.
- Not every human situation is covered. Other races, speedrun, farming,
  group/dungeon routes, guided professions, 21–60 and premium remain future work.

---

# BalisoXP 0.5.2

Private McBride turn-in fix — 13 October 2026.

- The current quest's turn-in dialogue is selected from the NPC list even when
  its delivery does not expose an isComplete flag.
- Turn-in and rewards remain controlled in their native events: exact ID,
  journal, Shift, combat, payments and multiple choices.
- This fallback selects no unrelated or future incomplete quest.
- Reproduction before the fix added to tests; 186 Lua 5.1 scenarios pass.
  Actual turn-in at McBride remains to be confirmed by the creator.
- Routes unchanged: Cautious human 1–20, other classes/variants to complete.

---

# BalisoXP 0.5.1

Internal fix following an audit — 13 October 2026. **No public beta at this stage.**

- Event-confirmed acceptance is preserved during quest-log delays for up to two
  seconds: no premature return to Accept and no repeated acceptance. Server
  confirmation or expiry clears the cache.
- Unknown current map: no assumed TRAVEL arrival or direction.
- Forced loading on a non-Era client blocked before initialisation; FR/EN/ES message.
- Pack validation extended to all nine Era classes; no missing guide added.
- Coverage audit: Cautious human 1–20 only, class quests not exhaustive, other
  races and variants to write. Publication deferred according to the new
  requirement: all races and main routes validated.
- Website, GitHub and CurseForge guide prepared now; public addon download held
  until that validation. No public account/repository invented.

**Validation: 183 Lua 5.1 scenarios**, six simulated human 1–20 routes and 40
race/class combinations checked for scope. One defect reproduced before fixing.
Text, objectives and sources still cross-checked across 237 steps, nine chapters
and 47 quests. Actual route and other races not validated.

Previous 0.5.0 ZIP preserved. Version 0.5.1 is a test fix; it does not turn the
prototype into a general guide. Full report: project launch documents.

---

# BalisoXP 0.5.0

Free human 1–20 beta — 13 October 2026.
**Fewer windows. More adventure.** Approved batches 5, 6 and 15, plus the
reward adviser requested by the creator.

## Content and navigation

- Guide expanded to **237 declared steps, nine chapters and 47 quests**.
  169 steps apply to mage/warrior/paladin/rogue, 172 to warlock, 174 to priest.
  The 1–10 start is preserved; continuation through Elwynn, Stormwind, the tram,
  Ironforge, Loch Modan and Westfall up to level 20.
- Cautious solo route without dungeons, hunting milestones, trainer visits and
  preparation advice. Mines, elites, escorts and the final People's Militia
  section excluded. Level 10–20 class quests are not exhaustive.
- Original FR/EN/ES text. IDs, levels, prerequisites, coordinates, objectives
  and collection sources cross-checked against independent reference facts.
- Navigation between zones on the same continent; arrival no longer completes
  on another map at identical normalised coordinates.
- Migration from 1–10 using stable IDs, with confirmations and settings preserved.
  A previously completed route resumes at the beginning of its extension.

## Map, minimap and focus

- Current destination prioritised, next chapter steps on request, action shapes
  and nearby points grouped. Projection on continent maps, without arbitrary
  projection onto a neighbouring zone.
- Left-click the map control: destination; right-click: show/hide the chapter.
- Focus mode by default. With Questie, fewer of our secondary markers; no
  Questie setting or file modified.
- Minimap: orientation, zoom, distant destination on the edge of the inscribed
  circle, click-through icons. Pools bounded to **32 map / 12 minimap points**.
- Chapter cache, minimap updated at 5 Hz when useful; hiding, discreet mode,
  a blocked profile and route completion stop relevant updates.

## Free reward adviser

- Multi-item dialogue: estimated equipment upgrade and best vendor resale value
  in the existing panel, on choices and in tooltips.
- Comparison with equipped items: class, level and usability; rings and trinkets
  compared with the weaker slot, two-handed weapons replacing both hands.
  Leveling weights documented; Stamina emphasised in Hardcore.
- Full reward quantity included for resale, ties respected. Turquoise equipment
  estimate marker, gold best-vendor-value marker.
- On-demand loading and event-based refresh; uncertain advice when the cache is
  incomplete or required DPS is unknown.
- **No automatic choice**, no equipping or buying triggered. Independent option
  and `/baliso rewards on|off` command.
- Thumbnail closed during advice. Temporary height restored on closing;
  deliberate player resizing is preserved.

## Included 0.4 fixes and review of existing features

- Frameless arrow **32 units / 26 in discreet mode**, at the top by default,
  click-through; deliberately unlock to move, placements preserved.
- Raid icons on a useful targeted/mouseover unit, solo and out of combat;
  existing marks preserved and duplicate nameplate marker hidden.
- Chapter quests accepted and turned in within dialogue opened by the player.
  Shift suspends this; multiple rewards and payments remain manual.
- Two settings pages; 78% default and customisations preserved. Font and credits:
  **Gadash**. Source attributions preserved.
- Unknown heading on a rotating minimap: hide instead of drawing a false direction.
- Tooltip removed if a point disappears/changes, without hiding another
  element's tooltip. Mouseover/targeting no longer rebuilds the map index.
- Invalid migration value repaired without losing the saved step.

## Validation and limitations of this beta

- **135 simulated Lua 5.1 scenarios**: six human classes 1–20, migrations,
  languages, counters, quests, navigation, maps, rewards and interface.
- Content checks: 237 texts per language, NPC markers, loot sources and creature
  levels. Font, textures, TOC order and ZIP checked.
- FR/EN/ES previews rendered outside the game; these are not screenshots of the WoW client.
- **Actual gameplay test required**, particularly 11–20, travel, dialogues with
  multiple addons, 3D model, raid marks and native reward markers.
- Estimated equipment score: special effects, talents, weapon speed and BiS
  optimisation not evaluated; vendor prices only, no Auction House prices.
- Points for known locations, without detecting the current presence of a chest
  or creature. The arrow does not calculate a path around obstacles.
- Cautious human/Alliance only; no optimal duration or survival guaranteed.
  21–60, other races/editions and speedrun/farming routes still to develop.
- ZIP for testing; **no public repository or published CurseForge project**.
  Beta listing prepared, publication after gameplay validation. Website, VPS
  and payments deferred.

---

# BalisoXP 0.4.1

Fixes from the first gameplay feedback on 0.4.0, 12 October 2026.

- Arrow reduced from 54 to **32 units** (26 in discreet mode), without a frame.
  **Clicks pass through**. “Move arrow” option for placement, to disable
  afterwards; previous placements preserved.
- **Native raid icons**: star to accept/learn, diamond to turn in, skull for
  combat, circle for collection. One useful targeted/mouseover unit at a time,
  solo and out of combat, even without a nameplate. Existing marks on that unit
  preserved; no duplicate marker.
- **Chained dialogues**: accept applicable chapter quests, select quests to turn
  in through Gossip and the Classic panel, turn in/reward without multiple
  choices or payment. Separate options on by default for new values. Shift
  suspends actions. No unrelated service or quest; progress based on real events.
- Two short pages in the existing menu. FR/EN/ES updated. Commands
  `autoturnin`, `raidicons`, `arrowunlock on|off`.

**Validation:** 92 Lua 5.1 scenarios: dialogues, rewards, payments, Shift,
combat, existing marks, mouseover, groups and click-through behaviour. Six human
1–10 class routes and preservation of saved data. Actual testing of the new
automation and icons still required.

**Limitations:** shared raid symbols on an exposed unit, not a radar. An
out-of-range mark cannot be removed without finding its unit again; reusing the
same symbol removes the previous mark. The initial NPC click and reopening a
closed dialogue remain player actions. Coexistence with competing automation
must be tested in the game.

---

# BalisoXP 0.4.0

**Fewer windows. More adventure.** Approved catalogue batches 1 to 4.

## Delivered features

- **Objective markers** on accessible nameplates of current-step units:
  acceptance, turn-in, combat, collection and trainer. Original icons with
  distinct shapes. Support for NPC lists used as loot/hunting sources; removed
  when the objective changes.
- **Contextual tooltips**: a BalisoXP line for a relevant unit, with a server
  counter on mouseover. Items identified by link: current objective or future
  use in the same chapter. No identification by name alone or claim that a
  chest is currently present.
- **On-demand 3D thumbnail**, silhouette button in the panel or `/baliso model`.
  Matching target/mouseover, then NPC model requested from the client; explicit
  silhouette if unavailable. Fixed pose, created on the first click, bounded
  callbacks invalidated on closing/changing steps.
- Instructions stay beside the model. Height temporarily adjusted and restored
  on closing; deliberate resizing takes priority.
- **Baliso Sans**, original TrueType font with 216 FR/EN/ES characters, used for
  headings and actions. Instructions retain the native reading font. Standard
  font option and fallback if the font is rejected.
- Four independent options, on by default: markers, tooltips, preview availability
  and Baliso Sans headings. The preview starts closed. Commands
  `nameplates|hints|preview|font on|off` and `model`.

## Review of existing features

- Discreet mode: markers/annotations suspended, model closed; the standalone
  arrow remains frameless. Hiding, guide completion and an incompatible profile
  also suspend contextual aids.
- Reset UI closes the thumbnail and preserves the step. Initial 78% scale and
  personal placements remain compatible.
- Expanded menu constrained to the screen. Our button tooltips clear previous
  lines to avoid retaining an NPC annotation.
- Forbidden frames ignored; creation on a protected parent deferred until out
  of combat. Markers change no nameplate settings, raid icons or character actions.
- Validation of NPC/item/object IDs and pack NPC lists to reject malformed data
  before use by markers/models.
- No change to the 122 steps, 31 quests or Cautious profile.

## Validation, resources and limitations

- **81 simulated Lua 5.1 scenarios**: engine, languages, six human classes up to
  level 10, UI, tooltips, nameplate recycling, restrictions, available/missing
  models and callback closure.
- FR/EN/ES previews rendered outside the game reviewed; original font source
  preserved in scripts/build_font.py. Eleven small original transparent textures.
- Archive build: TOC, patch notes, integrity, textures and font characters checked;
  tools and dependencies excluded from the ZIP.
- **Testing in WoW still required**, particularly friendly nameplates, models,
  instance restrictions, coexistence with other addons and font rendering at
  78%. The previews do not render WoW models.
- Nameplates must be visible to the player. Chest/ground-object markers on the
  map/minimap remain planned for batch 0.5.
- The forty ideas are approved as a direction, not already available. Gameplay
  checklist in docs/INTERFACE_0_4.md; no CurseForge publication or subscription
  activation during this release.

# BalisoXP 0.3.1

Design motto: **Fewer windows. More adventure.**

## Delivered changes

- Initial scale **78%**, previously 88%, corresponding to the two size reductions
  selected after the gameplay test. Dimensions before scaling: 320 × 272 units;
  height still adapts to instructions.
- Permanently removed the arrow's background/frame, in both normal and discreet
  modes. Arrow, distance and action remain available in normal mode.
- Arrow at the **top centre** by default, anchored 120 units below the top of the
  UI after creator approval. Still draggable, with right-click for discreet mode.
- Reset UI restores 78% scale and the new arrow placement. Existing custom
  positions/dimensions/scales preserved on update; guide progress preserved.

## Documentation and delivery

## Verification and limitations

- **64 Lua 5.1 scenarios passed**, covering engine, languages, six human class
  routes, interactions and interface.
- Additional checks: preservation of existing settings, saving a custom arrow
  placement and resetting without losing the step.
- Version 0.3.1 still needs testing in the WoW client. A top placement can overlap
  other addons' alerts: move it to suit your interface.
- No added route, spawn database or path calculation; the navigation and
  automation limitations of 0.3.0 still apply.

# BalisoXP 0.3.0

- New compact panel, sans-serif font, rounded corners, slate/turquoise palette,
  original textures and short fades.
- Resizing, adjustable scale, persistent placement/dimensions and UI reset
  independent of the guide.
- Standalone arrow with distance and character orientation, discreet mode,
  destination map and a single marker on the zone map.
- Automatic acceptance of the current quest, ID check, Shift bypass, option
  and respect for guide restrictions.
- Combat/loot counters and objective bar read from the actual quest log.
- Preview of the next action and XP bar for the next level.
- UI/navigation/interaction separated from the core, without a permanent OnUpdate.
- Tests preserved and expanded for interactions, counters, geometry, settings,
  hiding and map marker. Gameplay confirmation still required.

# BalisoXP 0.2.1

- Visible name BalisoXP, commands `/baliso`, `/balisoxp` and public entry point
  `BalisoXP:RegisterGuide`. Previous aliases remain available.
- MonAddon folder, saved data and route preserved for updating.
- Fixed level-step label: removed a duplicate translation key that could display
  “Level %d” in the window.
- Name selected for the test prototype; commercial availability not certified.

# SillageXP 0.2.0

- Visible name SillageXP and aliases `/sillage`, `/sillagexp`; MonAddon
  folder/saved data preserved for updating.
- Cautious human 1–10 route in four chapters, fully FR/EN/ES.
- Class letters, imp quest and priest healing quest.
- Collection, quest-objective, arrival, level, advice and trainer steps.
- Continue button limited to manual steps; quests cannot be skipped with it.
- Chapter counter excludes other classes' steps; progress migrated from the
  0.1 example without prematurely completing the 1–10 guide.
- Milly prerequisite corrected using Era data; kobold vermin corrected to NPC 6
  in the preserved example.
- `/sillage status` command to identify version, guide and step during tests.
- Lua 5.1 syntax, quest facts and simulated-route checks; gameplay route and
  rendering validation still to perform.

Speedrun/farming, other races, other editions, advanced automation, subscription
backend and loot catalogue are not included in this version.

# MonAddon 0.1.0

Initial foundation: languages, interface, quest events, profiles and a human
level 1–2 demonstration. Original archive remains available for reproduction.
